Monday 16 September 2013

Test Animation - Bow Bending

As I will using a CG Bow, I find that it is important that I do some testing for the animation and see if will be too time consuming to do a realistic bending animation. Taking some advise from a classmate, I went on to take a look at the FFD Bend function in Maya.

*Boom* I was able to achieve quite a decent animation by tweaking only one control. 



The next step is to use markers that are placed on the PVC bow that I have made as references and trackers on how a bow will bend. 

Yes, I made a D.I.Y bow using PVC piping and some Fishing Spool, which turns out quite decent. :]. I will post up more information about the D.I.Y bow together with the test shot next.

No comments:

Post a Comment